Friday, 10 May 2013

INTERVIEW: Kate MccGwire




There's something intriguing about Kate MccGwire's work that pulls you in and invites contemplation. Many feel like a Borges story given physical form yet they are open to broad interpretation perhaps due to their dual nature. At once, her pieces can be relaxing yet tense. The flow of a piece with beautiful curves also resembles a knot. Another fluid shape is beautiful yet restrained in some way. Yet another looks to be a creature yet there's only a hint of its form. They are static yet full of motion. Some of her works look like liquid in zero gravity, suspended and encased in a jar or cabinet and completely individual like an embodiment of the mortal coil in all its melancholy isolation.

Another outstanding quality to her work is its ability to engage a wide range of people across ages and cultures. The mystery is subtle but compelling and pulls the viewer into the curves and folds for further investigation but no one answer is to be found.

I contacted Kate MccGwire and we arranged a telephone interview. When I phoned, she had just come from the back of a mishap in the set up of a new installation where one of the cabinets cracked. Inwardly, I sighed thinking this would put her in a negative mood but I was soon proved wrong. We managed to cover a lot of ground during the interview and she was good natured and enthusiastic throughout. In fact, one of my regrets is that in text you are unable to hear the smiles that punctuated key points in the interview.


SXF: Is it fair to say you've had a symbiotic life with the river?
KM: Yes, absolutely.
SXF: How has it influenced your work? I think your father was a boat builder?
KM: Yes. I was born on a boat yard in Norfolk. He was sort of an accountant I suppose in London in the textile industry and he moved to Norfolk when he had me, the youngest of four children, to sort of change his lifestyle and embrace what he really wanted to do. He got a job with a boat company so we had a house within the boat yard and we grew up paddling and making things and being by the water the entire time. It was an absolutely idyllic childhood.
"They’re never very specific. I never really want it to look just like one thing."
SXF: And your studio is actually on the water now?
KM: Yes. I got a 20 meter Dutch barge that’s 105 years old. I bought it in 2005 after I finished at the Royal College. I fitted it out and it has a beautiful studio which is about 8 meters long and 4 meters wide and has beautiful natural sunlight all day long. We’re on the south side of a strange little island with no road access on the Thames. So it’s quiet; really, really quiet. There’s no roads nearby and I’m only a half hour from London so I found a pretty perfect little slot really. There are various people on the island here that make things. It’s full of small units. The buildings are also wartime and rather decrepit so it’s one man bands really making light engineering work and joinery and there’s a prosthetic hand maker, boat builders... all sorts of weird things. So whatever you want or need; if I need a piece of steel welded, I can get that done. If I need to get a cabinet made, I can get that done here. So it’s a rather beautiful place really.




SXF: Sounds idyllic. What role would you say colour has in your works? Would you ever consider changing the natural colour of the feathers
KM: No. Absolutely not. I’m celebrating the beauty of the natural thing that people overlook. You see a mallard duck on the river and it looks fairly innocuous and rather dull but when it flies you see this flash of blue and it has I think 6 speculum feathers, blue speculum feathers, but you only see them when they fly. So I’m bringing to the fore things I find miraculous in nature. Those feathers in particular if you turn them over there’s no colour on the opposite side but you turn it back and it’s absolutely iridescent and I don’t understand how that can happen. We couldn’t make it ourselves in such a thin material and in nature, it is there and it is miraculous. And I love the fact that you can get a mallard in the UK and you get a mallard in China and they’ll be almost identical.




SXF: Aside from colour, what other qualities do you recognise in the feathers you work with and how are they important?
KM: Well, I think in engineering they are miraculous in the same way the colour is incredible, in that the bird can actually fly with something that is so lightweight, but so beautifully engineered that they can ruffle their feathers then preen them and reconnect the barbs that reattach each filament together.
SXF: My son will do that picking up a feather brushing them one way then the other to make them like new.
KM: Yes. I was taught actually by a taxidermist how to clean the feathers and you can pick up a pretty dire looking feather and clean it with a series of… sort of like a soapy water initially to get the dirt off it. Then it will look like a bedraggled rat and then you put it in a series of different sands It’s called chinchilla and it’s like a very, very fine sand and you agitate it in the sand and then flick the feather and eventually it all comes back to new. It probably takes five minutes to do each feather so for me it’s not a practical solution within large scale pieces.
"...I’m bringing to the fore things I find miraculous in nature."
SXF: Sounds miraculous.
KM: It is miraculous! Honestly, it will look like something you wouldn't even touch and then you can make it perfect again. I sometimes do that for white pigeon feathers because I haven’t got enough and I get delivered quite a few that are a little bit manky and I can clean them and make them perfect.
SXF: They’re like little gems.
KM:  Yes.




SXF: Some of your works feel like creatures themselves or multiple entities in embrace; is this your intention or do you feel your works are more abstract? They feel like a Moebius strip, you look and think that has two sides but there's actually only one but at the same time that truth doesn't quite settle.
KM: They’re never very specific. I never really want it to look just like one thing. It might resemble a snake or squirming creature but they’ll also resemble the human body and creases and crevices within the human body. I do a lot of life drawing and I’m looking at the armpit creases, the joints between the buttocks and knees. I’m referring to them but I’m trying to be ambiguous with them as well.
SXF: Some of your work feels like a fusion between element and animal, water and bird. Do you feel there is an elemental quality to your work?
KM: Yes, absolutely.
"...now I tend to follow my intuition and I think that is paying off..."

SXF: Is there an element of your work that you feel is missed or misinterpreted?
KM: I think if it’s just described as being “snake like”, they’ve missed the point. When I say that I refer to the body a lot, I believe that you will look at the work and see reflected yourself slightly?
SXF: There’s something recognisable.
KM: That is disquieting because you’re seeing it in a very different way. Also, that the cabinets are so close to the work, to me that’s a sort of suffocation or an entrapment that also I find disquieting.





SXF: From your early work Brood which made use chicken wishbones, your works have had a double edge being both beautiful and yet tinged with a darker side though getting increasingly subtle; is this deliberate?
KM: Yes. I mean certainly with the wishbones as I was collecting those 27,000 wishbones I needed, I was shocked when I found out the birds were hatched and dispatched in only 36 days. So you would think that a chicken might have a lifespan of 6 months or something but it’s just over a month. They were all extremely uniform. So the battery farm chickens are what I used for that and that feeds into the message of the work as well. At the same time I was collecting organic bones not really realising initially that they’d be much different but the organic bones are much stronger, they’re longer, they’re all different colours, they have different shapes and sizes whereas the battery farmed ones are stumpy and white and callowed.
"I also like that you don’t have to know about art to be interested in the work I make."
SXF: Have there been any reactions to your work that surprised  or delighted you or linger in your memory?

KM: I really like it when children have a look at it because they are completely devoid of any coolness. They don’t know anything about art or history or anything and so they have a completely visceral reaction to the work. You see them going round and round the cabinet thinking “I understand this piece but there’s no head, I don’t get it. What’s happening?” So that has been fantastic. I had a piece at Plymouth museum and I saw this group of kids and they just walked around and around the work. And they were looking at each other going “hang on a minute, this doesn’t make sense.” I like that. I also like that you don’t have to know about art to be interested in the work I make.
SXF: Yes, I think that’s part of the brilliance of it; it’s very inclusive.
KM: Yes. I was doing a residency in America and we had various visitors and at the end of the day I was absolutely shattered after having to describe and explain my work and present to people all day long. And then this guy arrived in my studio and I said, “Do you know what? I’m really, really tired. I’d like to know what you think.” He sat down and he was the most eloquent person I could have asked. He just brainstormed about what he saw in the work and it was just amazing. He saw in the work meanings and metaphors and relationships I had never thought about because he was so erudite. So that was incredible and we’ve been in correspondence ever since because he spoke so beautifully about it.
SXF: That’s exciting that you instigated those ideas.
KM: Yes. Yes.





SXF: What was the last important revelation you've had?
KM: Well, I suppose… I’m thinking about scale. I’ve been getting bigger and bigger with the work. I don’t know.
SXF: How would you describe the differences between your early work and your more recent creations?
KM: I think I’m probably trusting in my instinct more and I would absolutely agonise about work in the past whereas now I tend to follow my intuition and I think that is paying off, that I have confidence in what I produce. The weird bit about it is that I don’t necessarily have a very fixed idea of what I’m going to make. I start carving and a form will appear and I’ll stand back at the end of it and think “Oh okay, that’s what it is.” But it’s almost like someone else is doing it. So I carve the element first and then I’ll spend maybe a month feathering  a piece. And that’s a sort of meditative process because all the decision making has gone into the bit where I am carving cause I have to make a decision into how the feathers will lie and how the piece is carved; it’s all set then. Whereas the feathering is more dreamlike and I can think about other things and new works as I’m doing that element of it if that makes any sense?
SXF: Yes. I’ve read before that you consider the next project while working on that stage.
KM: Yes.



SXF: Do you think you would go back to using other materials, we touched on the bones earlier…
KM: I would of course. I’m always looking to develop and I haven’t finished. People say, “Are you going to change from feathers?” And I say, “Yes, I will probably change from feathers eventually but I haven’t finished with what I want to say.”
SXF: The forms have been changing recently, haven’t they?
KM: Yes.
SXF: Previously they were more fluid, like liquid floating in zero gravity but now your work has more points of friction.
KM: Yes.
SXF: How would you describe your relationship to your works.
KM: Well, I have a real problem trying to deliver things. Though I make them and finish them in the studio I don’t like them going, parting from them. It doesn’t feel sad. It just feels like a loss. If I still have them I can still do things to them but if they’re gone, that’s it. So I do find it difficult but I’m having to, because there’s quite a lot of work that is out there now, I have to sort of switch off from that bit.
SXF: Thank you so much for your time, Kate.

Thursday, 9 May 2013

INTERVIEW: Saddo




I was quite excited when I discovered Saddo's work but I reigned in my enthusiasm until after I had learned more about his work (having been let down in the past) yet with every piece of work I found, the same confidence and momentum was there. Disconcerting, fun, and puzzling, his works feel light yet are profound, the colours bright but staid; they're coils of contradiction that unapologetically straddle genres. I love them and I'm more than a little perplexed how he hasn't received even more attention than he already has.

Obviously, I immediately got in touch with him and put a number of questions to him which he answered with confidence, candour and a refreshing lack of ego.




You say in your bio that in your childhood, you "used to devour tones of horror and sci-fi movies and books". Which movies and books were most important to you?

Yeah, I used to read sci-fi books and watch sci-fi and horror movies indiscriminately, anything I could get my hands on. I started with Jules Verne, H.G.Wells, and then got into classic sci-fi like Asimov, Tolkien, Frank Herbert, Philip K. Dick, Arthur C. Clarke, Roger Zelazny, Robert Silverberg, Gregory Benford, stuff like that, any kind of sci-fi or fantasy, from adventure/action stuff, to space-opera, cyberpunk, and more conceptual stuff. One of the first books that opened my appetite for sci-fi was Dune, it was a present from my aunt. And then The Foundation, 2001 A Space Odyssey, Timescape, Ender's Game, Palmer Eldritch, Lord of the Rings, lots and lots of others.

And about movies, the same, I used to rent tapes of any sci-fi or horror movies from the '80s and '90s, from the first horror movies I watched when I was a kid were Evil Dead, and an obscure movie I've never heard about since, called Xtro.
"...it was super fun, fresh, we hung out together a lot, we worked together, and street art became the glue that brought us and kept us together."
I was a huge Star Wars fan, I saw the movies dozens of times, I used to draw the characters, the spaceships, everything. Alien, Predator, Terminator, Close Encounters of The Third Kind, E.T., Flash Gordon, Friday the 13th, Ghostbusters, Nightmare on Elm Street, Blade Runner, The Thing, and many many other classic, plus obscure cheesy cheap 80s-90s horrors with monsters and zombies - I was devouring all of them.




What did you learn from "street art" and why did you set up The Playground in Romania?

Street-art was something completely new and fresh for me, especially cause I "discovered" it in a time of my life, when I was a fresh graduate from the University of Art, and I found myself stuck, in a huge creative block and identity crisis which lasted for almost two years. And street-art slowly made me trust myself again, be able to get out there and express myself more free, without the constraints and pressure of academic life and high-brow art. And it made me realize, or remember that art should be fun. It was like when I was a sci-fi and horror kid getting enthusiastic about creature designs, details on spaceships, stuff like that. It was fun. But at the same time it also brought responsibility, cause suddenly street-art got into the attention of galleries, agencies, brands, etc. and this made me want to get better and better, and I got to work with many brands, participate in many group exhibitions all over the world, and basically to be able to do what I love, and live off it.
"Sometimes I really enjoy putting thought and research into a piece, and sometimes I just let it happen."
One of the great things about street art is the sense of community, and the possibility to meet other artists whose works you love and appreciate, and even paint with them.

At the time when I was living in Cluj ( the city I studied in), there really wasn't too much street-art going on there, Bucharest, the capital of Romania was much more active and energetic. So me and a friend of mine started doing stuff, at first small stickers and then we got to bigger paste-ups, we found three other kids who were doing this and we formed a group, and it was super fun, fresh, we hung out together a lot, we worked together, and street art became the glue that brought us and kept us together.




Would you choose one of your works and go through how it developed and what it means to you?

I usually have two different kind of approaches, depending on my mood. Sometimes I really enjoy putting thought and research into a piece, and sometimes I just let it happen.

For example the "Huginn and Muninn" piece - part of "The Garden of Good and Evil" series of shows I'll have this year, together with my girlfriend Aitch - is part of a series which explores the presence of animals in different myths and legends, this one based on characters and deities in Norse mythology.

Before starting working on the piece I did a bit of research on the meanings and symbolism of different animals in myths and legends, and then I read some stuff about Norse mythology, Odin, Huginn and Muninn, shamanic rituals, etc. And then I started sketching out the composition, the characters, and started painting on the actual canvas. The process itself is pretty straight and planned out, and it doesn't contain too many surprises.




And there's the second category which is a bit more fun to work on, cause it's more free, I don't have a very clear idea of how the piece would look, or what the meaning behind it would be. Take for example one my "Charmer" pieces - I started by putting some basic colors on a piece of wood, and then working those colors, make them more vibrant, adding textures, layers, abstract shapes, and then covering them again with more watery colors. Usually after I'm pleased with how the background looks, I just stare at it for a while, maybe start working on some new similar background for future pieces, to keep myself in that mood, and when I have two or three finished backgrounds I'm thinking about characters, shapes, postures, I look at a lot of bird images, and when I find something inspiring or think of some basic idea, I start sketching and then painting the character. And usually this kind of piece is much more free, I don't need to have everything planned out, the character can change while I work, different surprising details can pop up. And my favorite part is the final touches, when the character and everything is almost done, I add small fun, details, for example in this piece the cartoon hands of the character bring a fresh, fun feeling, or the dots eaten by the snake, making it look like a Pacman.



Which artists have been important to you in recent years and why?

Wow, there are lots, I mean I listen to lots of different music genres from classical to hip-hop, watch so many movies, follow the work of lots of artists and illustrators, I really couldn't say which one has been most important. A constant influence in my life and art is my girlfriend Aitch. I also love and am influenced by the work of Bosch, Walton Ford, Botero, and also young lowbrow artists and illustrators. I'm also super influenced by Renaissance portraits, Vanitas paintings, old illustrations of plants and animals, the prints of Ernst Haeckel, oriental patterns, cartoons, stuff like this.





What are you working on at the moment?

Right now I'm working on a small illustration on paper, part of a series of new pieces for the "Garden of Good and Evil" shows Aitch and I will have next month at "La Petite Mort" gallery in Ottawa, and "Parantheses" gallery in Halifax. We'll be there for the openings and we'll paint some murals with our friend Other.

Also, all the pieces we're working on now, will be printed in limited editions for a show at Atelier Olschinsky in Vienna, in September.





Links:
Saddo
Saddo (Behance)
Saddo (Flickr)
Aitch
La Petite Mort Gallery



Tuesday, 7 May 2013

Ray Harryhausen has passed


Ray Harryhausen was an inventor, a puppeteer, an actor, an animator, a sculptor, an engineer, a choreographer and a magician. When I was young, I loved his Technicolor films with a palette that seemed to leap from the screen but the real magic was how Harryhausen made his creations pop as much as the colours through their designs and movement. They were at once realistic while simultaneously being otherworldly; kind of an impressionistic interpretation of movement that fired my imagination and to this day makes much of the CG animation we know today feel flat and empty. Of all the things Harryhausen was, he was an artist of the highest order.

Links:
Ray Harryhausen Obituary (Guardian)
Reactions to Ray Harryhausen's passing (EW)
Ray Harryhausen Obituary (Hollywood Reporter)
Ray Harryhausen Obituary (BBC)
Ray Harryhausen (Official Site)
Ray Harryhausen (Wiki)



Varya Kolesnikova's BABAY Illustrations


As a parent, I recall the joy of seeking out the unusual and beautiful when shopping around for picture books for my son. Sadly, that time is passed but recently, I discovered Russian illustrator Varya Kolesnikova's work on Anna Glyanchenko's Babay and love the tone, abstraction and palette. Between Varya, me and Google translate, we managed to muster up the following introduction to Varya and Babay.

"My name is Varya Kolesnikova. I live and work in St. Petersburg. As a child, I wanted to be a writer, then a policeman, then a veterinarian and cynologist, and a writer again. But it happened that I graduated from the philological faculty and became an illustrator.
I love to illustrate children's books. I love to create worlds in pictures in which you can immerse in like in a warm bath with almond foam so you can forget about reality. Babay, written by Anna Glyanchenko, is living in just such a world. This is a story about the friendship between a boy and a ... fur. It tells how the imagined becomes real, warm, soft and alive. It is not just an old tattered fur that falls out from the closet but big and kind Babay who quietly comes to tea."
Also note that it's worth having a look at her fantastic illustrations for Rudyard Kipling's Rikki Tikki Tavi as well as her other work.





Links:
Varya Kolesnikova (Behance)



Monday, 6 May 2013

1920s Era "Goblin" Stereoscopic Images


I have a couple antique stereoscopes but I don't have anything nearly as brilliant or unique as this set of slides entitled "The Goblins will get you if you don't watch out". Ah, early 20th century parenting. I also don't have the means with which to afford this set which recently appeared on eBay via PK General Store.

With modern eyes, a number of the goblins seem pretty whimsical, practically gormless but the one featured in the image above is pretty sinister with its empty eye sockets and Donnie Darko-like ears. I've always had a deep interest in the era and these are a revelation.








Links:
PK General Store (eBay) - SOURCE
The Hysterical Society (Tumblr) - SOURCE
Stereoscopy (Wiki)
Stereoscopes (Collector's Weekly)


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